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Feinthold: against a house AI
Opponent
Sentinel (house AI): careful, it keeps reserves and strikes late.
Pivot (house AI): balanced, it scouts and bluffs with decoys.
Ram (house AI): aggressive, it rushes the center then your HQ.
Pace
No time limit
Blitz: 60 seconds per turn (120 for the first)
Rapid: 5 minutes per turn
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